If youre a gamer that strives to see all aspects of the game, you are likely to spend around 51 Hours to obtain 100 completion. After all, improved servers are just another corporate expense, right? So yeah, I don't have see the point in sympathy anymore. When focusing on the main objectives, God of War is about 20½ Hours in length. I used to feel it was shady the way people advertised their scraping (especially with plugins and stuff, which did get his apparent consent), but now that the site isn't independent, I don't think it matters now except for - as you say - overloading the site for other users. especially as I'm greeted with a message that the server is overloaded every now and then already.Yeah, web scraping feels.iffy to me, if only because of the server bandwidth. Has anyone got the consent from Everdred to scrape the site? Under which conditions? How to make sure to not overload the server? Sure, I cannot speak for Everdred but that's something that annoys me. Has a gorgeous hand-drawn art style and controls smoothly. So, in my opinion it's a bit shady to also advertise it. An interesting mix of Rayman and Donkey Kong Country mechanics. It is a 2D Platformer with similar graphic style to Unruly heroes and rayman and is available on IOS and Android.Platforme. But so far I put that off because web scraping is unethical in my opinion and if I have to do it I make sure to limit my impact as good as I can: Get stuff only once (caching) and rate limit the hell out of it. Replying to Sora1248 I also like a public API as there's some stuff I really like to try. I would be surprised if that was not made one of his priorities. Edit: found a wrapper on Github.I'm assuming an API will be forthcoming much sooner now that Everdred has secured.backing to work on the site full time. Response is HTML and the elements you'd see on the page, so select appropriately, A proper API would be really, really nice, but until then I'm just going to have to scrape with this. It's a slightly better than average but pretty by-the-book 2D platformer with some pretty great art.Replying to BlankedyBlank I've been taking a look in the browser DevTools and playing around I suspect this is what several people in this thread are doing already but I thought I'd document it here for others: You can send a POST request to with no auth and Content-Type x-"detail" is the "modifiers" option, and useful values are 'user_stats', 'hide_dlc' and 'only_dlc'. It's surely better than 98% of mobile shovelware out there but it's also no Shovel Knight. Oddmar - Gameplay Walkthrough Part 1 - Midgard (iOS, Android)Oddmar Walkthrough Playlist. It's not bad and it's probably worth the $5 if you like the genre. Less challenge, less variety, less to do. It feels like a whole lot like a simplified Rayman Legends. It's pretty good but if this is our shining example, I don't hold out a ton of hope of mobile gaming ever being great beyond emulation and a few source ports. Founded to push the creative boundaries of what’s possible in games, Hazelight is the award-winning studio behind the critically acclaimed A Way Out and Brothers: A. After playing it, I understand the comparisons: similar art and gameplay to Rayman. Metroid 5, otherwise known as Metroid Dread, was unexpectedly revealed during Nintendo's E3 2021 Direct, and it's safe to say that many fans are very excited for the return of Nintendo's iconic. From Hazelight comes It Takes Two an innovative co-op adventure where uniquely varied gameplay and emotional storytelling intertwine in a fantastical journey. Compare your game times to other players. Estimate how much longer your current game will last. Find out just how long that backlog will take to complete. See if a potential game purchase is worth your hard earned money. This project is part of my venture into the. Track what you're playing, discover new games. This project scrapes all known games (at the time of writing) on the website, extracting the game data as well as all existing completion entries. While ripe with data, its unfortunately lacking an API. I eventually bought it after it's Android release and was excited as I had heard it compared favorably to Rayman Legends and Tropical Freeze. HowLongToBeat (HLTB) is a great website for discovering times that people take to complete games. y'know, like console and PC games have been doing successfully since the 80's. When I heard about Oddmar and how it was an example of what mobile could and should be: full premium game, reasonable price, no microtransaction nonsense. 5h 24m PlayedI feel like, as many do, native mobile gaming has never really been in a good place.
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